Jelly Busters level guide
Jelly Busters Level 109 Walkthrough
Level 109 is a butterfly-style board with pink wings and a cyan-green knot. Open cyan and yellow on connected areas, then time pink and white returns for detached wings, tails, and dangling pixels.
If the player asks you to sign in, open the video on YouTube instead.
How to Solve Jelly Busters Level 109 — Full Solution
- Launch cyan 40 through the bottom entry to clear the exposed wing crossing bands.
- Launch yellow 20 to open the bright edge and stabilize the two wing wings.
- Release green 20 only after the knot opens and reuse its return on the disconnected body pixels.
- Launch pink 40 to clear the large pink wing blocks, while keeping one slot free for a dangling pixel cleanup return.
- Use white on the left/bottom rail for dangling remnants, then loop yellow back into tail tips.
- Resolve final cyan/pink knot fragments, then verify FANTASTIC!.
Colors in this level:
Cyan, Yellow, Green, Pink, White
Common Mistakes to Avoid
- Spending green before the knot opens fills buffers while yellow tails remain hidden.
- Using pink too early removes a buffer slot needed for dangling white pixels.
- Treating the connected center as done leaves tail fragments and dangling whites.
Quick Tips for Jelly Busters Level 109 (quick clues)
- Use cyan and yellow only while those regions are still linked; avoid opening a second long return early.
- Preserve one green/white short return for the detached tail phase.
- Use a final pass on the tiny dangling pixels only after both tails are exposed.
Board notes 5 details
- Layout
- Bright butterfly/wings structure with pink wings, cyan crossing bands, green knot, and yellow edge accents. Counter starts at 2/5 with five empty buffers. Queue opens cyan 40, yellow 20, green 20, pink 40, followed by dark and white returns.
- Goal
- Clear the connected wing and knot structure first, then finish separated yellow tails and white dangling pixels before the final FANTASTIC! state.
- Opening
- Launch cyan 40 on the crossing band, then launch yellow 20 as soon as the wing edge is open; keep green/pink for the separated center and wing islands.
- Danger Zone
- Launching green before the cyan knot is exposed parks a long return and starves the late yellow and white islands.
- Mechanics
- This level contracts from full wings to knot-and-tail islands; buffer control and return reuse determine whether white dangling pixels are reachable.
Frequently Asked Questions
Which Jelly should start Level 109?
Start with cyan 40, then yellow 20 while the wing structure is still connected.
What is the risky point on Level 109?
Use yellow and green in sequence before adding more long launches; one long launch too early traps the board in a buffer-saturated state.
How do I know Level 109 is done?
Wings and knot are fully clear, dangling pixels vanish, and the MP4 ends at FANTASTIC!.