Jelly Busters level guide

Jelly Busters Level 108 Walkthrough

hard 6 colors

Level 108 is a blue square pixel beach ball. Open the two cyan frame passes, preserve short returns for the four corner islands, then finish pink/blue center remnants before OUTSTANDING!.

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How to Solve Jelly Busters Level 108 — Full Solution

  1. Launch cyan 18 through the bottom/right entry to clear the first exposed blue border run.
  2. Launch the second cyan 18 on the opposite frame side and reuse non-zero hits on the lower edge before adding a third long Jelly.
  3. Use yellow 20 on the exposed cream/yellow corner frame, preserving a buffer slot.
  4. Move blue 10 on the narrow return for central strip islands while the pink/red band is still partially exposed.
  5. Reuse the pink return across disconnected inner remnants, then clear the final cyan corner islands.
  6. Verify OUTSTANDING! after the final pink/blue fragments vanish.

Colors in this level:

Cyan, Yellow, Blue, Pink, Red, White

Common Mistakes to Avoid

  • Opening both cyan passes on the same side parks returns and strands detached corner islands.
  • Releasing a fresh long launch before reusing the first cyan return causes all five buffer slots to fill.
  • Stopping after the yellow corners look mostly gone leaves disconnected center pixels.
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Quick Tips for Jelly Busters Level 108 (quick clues)

  • Use the first cyan return on one frame side, then reuse it on a second connected edge.
  • Hold a yellow/blue short return until corners are isolated.
  • Treat the final pink/blue remnants as completion checks, not the red/orange band shape.
Board notes 5 details
Layout
Pixel beach ball with blue outer ring, pink/red inner band, cream and yellow corner accents, and a central opening. Counter starts at 2/5, five buffers empty. Queue opens cyan 18, cyan 18, yellow 20, blue 10, and blue 40.
Goal
Clear the blue outer frame and central ring first, then resolve the yellow corner islands and remaining cyan-blue center leftovers in the final contraction.
Opening
Launch cyan 18 on the exposed frame edge, then second cyan 18 across the opposite edge; keep pink/blue shorts for the corner islands.
Danger Zone
Using both cyan passes in one area leaves the opposite frame side untouched and fills the board with long returns while yellow corners appear.
Mechanics
This level is a staged frame contraction; remaining-hit returns must be reused before new long queue launches to avoid saturating the five-slot buffer.

Frequently Asked Questions

  • Which Jelly should start Level 108?

    Start with cyan 18, then launch the next cyan 18 once the opposite blue frame side is exposed.

  • What is the dangerous transition on Level 108?

    The board becomes corner-isolated after two frame passes; a long queue launch before return reuse can block the yellow clearance path.

  • How do I know Level 108 is finished?

    Yellow corner islands and all final cyan-blue pixels are gone, then the OUTSTANDING! reward card appears.

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