Jelly Busters level guide

Jelly Busters Level 98 Walkthrough

hard 6 colors

Level 98 is a pointed purple-and-yellow hat with a cyan diagonal. Cyan 9 and pink 9 are already looping the stripe and rim; purple 30 in the queue is for the body and the two detached side blocks, not a second stripe pass.

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How to Solve Jelly Busters Level 98 — Full Solution

  1. Let cyan 9 on the bottom rail keep the diagonal stripe moving; pink 9 on top is leftover rim.
  2. Keep purple 8 on the right as a body/side return; launch purple 30 into the main body once a lane is open.
  3. Use parked black 30 on the underside after the purple body no longer covers it; skip the rocket.
  4. Bring yellow 40 and orange 10 onto rim highlights and small tip pixels.
  5. Release short cyan/pink returns around the remaining cyan spike without filling all five buffers.
  6. Clear the spike, both purple side blocks, and yellow/orange dots, then confirm TRIUMPHANT!.

Colors in this level:

Purple, Yellow, Cyan, Pink, Orange, Black

Common Mistakes to Avoid

  • Spending purple 30 on the body and leaving the detached right blocks stranded.
  • Using every short cyan return before the vertical spike is exposed.
  • Launching black 30 while the purple body still buries the underside.
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Quick Tips for Jelly Busters Level 98 (quick clues)

  • Reserve a purple return for the detached right-hand blocks.
  • Black 30 is the underside, after the purple body opens.
  • Finish the cyan spike before spending every pink 9/10.
Board notes 5 details
Layout
A circular yellow-rimmed hat or sail with a purple body, cyan diagonal stripe, black underside, and detached purple knobs on the sides. At 8s the counter is 1/5. Pink 9 is on the top rail, purple 8 on the right, cyan 9 on the bottom; black 30 sits in a buffer. Queue: rocket, purple 30, then orange 10, yellow 40, purple 10.
Goal
Finish rim and stripe, then the purple body and black underside. The late board is a vertical cyan spike plus two purple side islands before TRIUMPHANT!.
Opening
Cyan 9 is already on the stripe; pink 9 is leftover rim. Do not launch black 30 until the purple body has opened the underside. Skip the rocket.
Danger Zone
The central body can vanish while the cyan spike and both side blocks remain. Spending every short cyan/pink return before that spike is exposed leaves a five-buffer squeeze around black 30.
Mechanics
The dense hat contracts to a vertical spike and two purple islands. Those right-side blocks outlive the centre and need a reserved purple return.

Frequently Asked Questions

  • Why are cyan 9 and pink 9 already on the rail?

    The clip is already in the stripe/rim pass. Cyan is the diagonal; pink is the outer rim. Purple 30 from the queue is the body, not another stripe Jelly.

  • What outlives the hat centre?

    A narrow cyan spike and two detached purple side blocks. TRIUMPHANT! waits on those islands.

  • When do I use black 30?

    On the underside after the purple body opens. Early black fills a slot the spike still needs.

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