Jelly Busters level guide
Jelly Busters Level 98 Walkthrough
Level 98 is a pointed purple-and-yellow hat with a cyan diagonal. Cyan 9 and pink 9 are already looping the stripe and rim; purple 30 in the queue is for the body and the two detached side blocks, not a second stripe pass.
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How to Solve Jelly Busters Level 98 — Full Solution
- Let cyan 9 on the bottom rail keep the diagonal stripe moving; pink 9 on top is leftover rim.
- Keep purple 8 on the right as a body/side return; launch purple 30 into the main body once a lane is open.
- Use parked black 30 on the underside after the purple body no longer covers it; skip the rocket.
- Bring yellow 40 and orange 10 onto rim highlights and small tip pixels.
- Release short cyan/pink returns around the remaining cyan spike without filling all five buffers.
- Clear the spike, both purple side blocks, and yellow/orange dots, then confirm TRIUMPHANT!.
Colors in this level:
Purple, Yellow, Cyan, Pink, Orange, Black
Common Mistakes to Avoid
- Spending purple 30 on the body and leaving the detached right blocks stranded.
- Using every short cyan return before the vertical spike is exposed.
- Launching black 30 while the purple body still buries the underside.
Quick Tips for Jelly Busters Level 98 (quick clues)
- Reserve a purple return for the detached right-hand blocks.
- Black 30 is the underside, after the purple body opens.
- Finish the cyan spike before spending every pink 9/10.
Board notes 5 details
- Layout
- A circular yellow-rimmed hat or sail with a purple body, cyan diagonal stripe, black underside, and detached purple knobs on the sides. At 8s the counter is 1/5. Pink 9 is on the top rail, purple 8 on the right, cyan 9 on the bottom; black 30 sits in a buffer. Queue: rocket, purple 30, then orange 10, yellow 40, purple 10.
- Goal
- Finish rim and stripe, then the purple body and black underside. The late board is a vertical cyan spike plus two purple side islands before TRIUMPHANT!.
- Opening
- Cyan 9 is already on the stripe; pink 9 is leftover rim. Do not launch black 30 until the purple body has opened the underside. Skip the rocket.
- Danger Zone
- The central body can vanish while the cyan spike and both side blocks remain. Spending every short cyan/pink return before that spike is exposed leaves a five-buffer squeeze around black 30.
- Mechanics
- The dense hat contracts to a vertical spike and two purple islands. Those right-side blocks outlive the centre and need a reserved purple return.
Frequently Asked Questions
Why are cyan 9 and pink 9 already on the rail?
The clip is already in the stripe/rim pass. Cyan is the diagonal; pink is the outer rim. Purple 30 from the queue is the body, not another stripe Jelly.
What outlives the hat centre?
A narrow cyan spike and two detached purple side blocks. TRIUMPHANT! waits on those islands.
When do I use black 30?
On the underside after the purple body opens. Early black fills a slot the spike still needs.