Jelly Busters level guide
Jelly Busters Level 140 Walkthrough
Level 140 is a retro computer. Light-blue 37 is already on the bottom rail eating the shell while the white screen is still intact. The green shapes on the left are plus signs, not keyboard keys.
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How to Solve Jelly Busters Level 140 — Full Solution
- Let light-blue 37 on the bottom rail keep stripping the connected shell; black 4 on the top rail is leftover outline.
- Keep purple 10 on the top rail for the purple right panel rather than parking it as extra shell storage.
- Launch light-blue 30/40 only after 37 can no longer finish the shell; rainbow 20 is useful once shell and panel are both exposed.
- Send green 10 onto the two plus signs on the left after they no longer sit against a full shell.
- Hit the white screen with a white return once the shell no longer boxes it; it is a late rectangle, not the opener.
- Clear red base bits and leftover shell specks, then confirm AMAZING!.
Colors in this level:
Blue, Purple, Black, Green, White, Red, Orange
Common Mistakes to Avoid
- Opening on white to 'clear the display first.' The live Jelly is light-blue 37 on the shell.
- Waiting for a keyboard that never appears. The green objects are plus signs on the left.
- Spending purple 10 on the light-blue case and leaving the right panel stranded.
Quick Tips for Jelly Busters Level 140 (quick clues)
- Light-blue 37 is already the shell pass.
- Green plus signs sit to the left of the computer, not on a keyboard tray.
- Purple 10/14 belong to the right-side panel.
Board notes 5 details
- Layout
- A light-blue computer shell frames a white pixel screen, with a purple right panel, red base bits, and two green plus signs on the left. Counter 3/6. Black 4 and purple 10 ride the top rail; light-blue 37 is on the bottom entry. The first queue row is rainbow 20, light-blue 30, black 10; the second row is green 10, purple 14, light-blue 40.
- Goal
- Finish the shell with the already-looping light-blue 37, then the white screen, then the plus signs and purple panel. AMAZING! waits on leftover shell and base specks.
- Opening
- Do not launch a white Jelly onto the display. White is not in the opening queue, and light-blue 37 is already working the shell. Rainbow 20 waits until more than one shell color is exposed.
- Danger Zone
- Calling the green pluses a keyboard and delaying green until a 'key tray' appears. They are already visible on the left. Spending purple 10 on the light-blue shell also wastes the only color that reaches the right panel.
- Mechanics
- The screen stays a white rectangle until the shell peels. Green 10 is two plus-shaped clusters, not keys. Black 4 is a tiny outline leftover already on the top rail.
Frequently Asked Questions
Should I start Level 140 on the white screen?
No. Light-blue 37 is already looping the shell, and white is not in the opening queue. The screen waits until the case peels.
What are the green shapes on the left?
Two plus signs. They take green 10. They are not keyboard keys.
What is purple for on this computer?
The right-side panel. Purple 10 is already on the top rail; purple 14 follows from the queue.